
#Baldurs gate 3 patch 5 release time update
The full Mac version will also be released at a later date, and we’ll update you as soon as we have a target. We understand that folks may be disappointed with this but we're close enough to reaching new heights for RPGs on the system that the benefits of a short delay outweigh the downsides of rushing the PS5 release and having to downscale. We don’t want to compromise on quality, and feel it would be a shame to downscale to 30fps or make other compromises to hit an arbitrary date. Baldur’s Gate 3 is targeting 60 frames-per-second and we’re close to achieving that on the platform but need a bit more extra time. The PlayStation 5 version will be released roughly a week later than its originally scheduled date of August 31st.
#Baldurs gate 3 patch 5 release time Pc
This means the PC version of Baldur’s Gate 3 will be released at a time where you’ll have more time to play it. , before launching on PlayStation 5 a few weeks later on We will be releasing the game in order of platform readiness. On August 3rd for PC, and September 6th for PS5 Let’s get into a little detail about what you can expect to see in the Panel From Hell: Release Showcase, just in time for the release of the game We’ve grown, and so too has Baldur’s Gate 3. There’s a lot more where that came from, but this is already going to be a long one.

Baldur's Gate 3 has become an astronomical game that never fails to surprise, and I'm super proud of the team. "We set out to make a game that would reward player creativity and truly bring D&D to life in a cinematic way that explores the breadth and depth RPGs can offer," said CEO and Creative Director Swen Vincke. It is a massive, expansive game that truly brings D&D to life, with multiplayer and split-screen co-op, and at a scale that's roughly four times that of our previous game, Divinity: Original Sin 2," said Director of Publishing, Michael Douse. It features over 170 hours of cinematics, more than twice the length of the entirety of Game of Thrones, and more than three times the dialogue of all three Lord of the Rings novels combined.

We're at a point where we're reaching 60 FPS on PlayStation 5, which is remarkable considering the breadth and depth Baldur's Gate 3 aims for.

We've also aimed for the highest possible quality on every platform we've released on. "We've always been a studio that aims to release on as many platforms as possible, in order of readiness.
